While it may be that addiction is not a problem for Internet gamers, apparently taking their games too seriously is. Not just a problem – but potentially fatal.
According to the BBC, Chinese online gamers Qiu Chengwei and Zhu Caoyuan were both involved in the online game Legend of Mir 3. Chengwei apparently won a virtual sword (be clear here, folks, this is nothing more than data on the Internet, not a real sword!), and then loaned ‘it’ (presumably the rights to it, or to ‘use’ it) to Caoyuan. Caoyuan then sold ‘it’ to someone for the equivalent of 473 British pounds (approximately $861 USD).
Chengwei was so incensed when he learned that Caoyuan had sold his… again, let’s be clear here … data bits, that Chengwei rushed over to Caoyuan’s home, and stabbed him with “great force”, killing him.
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Reported the BBC, “According to the Chinese press, more and more gamers are seeking justice through the courts over stolen weapons and credits accumulated in games.”
A Chinese professor of law indicated that he believed that weapons accumulated through online games should be considered personal property because the gamers “have to spend time and money for them”.
But as a lawyer for an online game company put it “the weapons were in fact just data created by games providers and therefore not the property of gamers”.
Bottom line? It’s always fun until someone gets hurt.
These are just games guys, it’s not real. To even get that worked up over something like this is frightening. To kill someone over it? Incomprehensible.
If you find yourself that involved in an online game, get a life. Don’t take one.
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